Skip to main content

Bloodborne: Producer Masaaki Yamagiwa leaves Sony at the end of February

In the last few weeks and months, several high-ranking developers Sony returned to the back, including Keichiro Toyama ( Silent Hill ) and Teruyuki Toriyama ( Demon s Souls ). Now the message reaches us via Gematsu that Masaaki Yamagiwa also leave the PlayStation company. Already at the end of these month, the ways of him and his still employer should separate.

Yamagiwa worked among others on Bloodborne

His decision announced Yamagiwa about his Twitter account. In a short message he wrote: I leave Sony Interactive Entertainment at the end of this month. I will continue to work hard to create games. Thank you all! A justification for his decision he named as little as closer details for his professional future.

Fireside Chat: Jim Ryan, Sony Interactive Entertainment

Before his time at Sony Interactive Entertainment, Masaaki Yamagiwa worked for Sega and was involved in several titles of the Sonic The Hedgehog franchise. At the PlayStation Group, he honored as a producer for Tokyo Jungle , Déraciné and the Playstation 4 exclusive title Bloodborne .

Yamagiwa is, as already briefly torn, one of several high-ranking Sony Interactive Entertainment developers who have left the company in the recent past. In front of him, Teruyuki Toriyama ( Bloodborne , Demon s Souls ), Keichiro Toyama ( Gravity Rush , Silent Hill ) and Kazunobu Sato and Junya Okura of the company the back. The latter founded the Indie-Studio Bokeh Game Studio to work there in a new video game.

What is your opinion on the forthcoming farewell to Masaaki Yamagiwa?

Other messages on Bloodborne.

Comments

Popular posts from this blog

R6 Major: In the Brazilian Final, FAZE earns Nip and takes the Six Major Sweden

FAZE is the great champion of Six Major Sweden 2021 by Rainbow Six. The team defeated its Ninjas in Pajamas ninjas compatriots in the Brazilian Final of the Championship, guaranteeing the title and nothing disabling 200,000 dollars. The first match of the series at the best of five maps (BO5) took place on the Literal map and FAZE completely dominated the same, both in attack (5x1) and in defense (2x0), highlighting Jaime Cyber Ramos. After falling into the first game, Nip recovered completely in Villa, with ninjas fiercely fighting for each round against Faze, which led the map at an extra time almost infinite. It is worth noting Murillo Uzi Muscatel on a map that ended 11-9 for NIP, after an hour and 27 minutes. On the third map of the match, Villa, Faze secured its competitiveness during the attack, ending the first half of the map with 4-2, to later lose all its advantage before a nip that bites the defense, because the ninjas achieved an unappealable 5 to 0, closing with 7...

Deathloop Ending Guide: How to get all three ends

There are three different ends in Deathloop, but the game does not clear how to unlock each end. At the end of Deathloop, there is no binary black and white selection, but the end of the history of Colt and Julianna will change based on their actions in the last level. However, the turning off of all visionaries has no influence on it, so you can get rid of them as you last. So you get all ends in Deathloop. Below are of course giant spoilers. How to get all three ends in Deathloop There are three endings in Deathloop, each of which is listed below. Break the loop Stay in the loop Stay up to date with Julianna All three ends allow you to play after the credits, so do not worry that you lose your progress or equipment. Deathloop ending 1 - Break the Loop To achieve this end, you only have to shoot Julianna. When you equip the antique pistol, you can always press R2 to fire the weapon. You do not even have to wait until you count to three. After filming to Julianna, only the...

PlayStation Japan recruits CAPC USA CEO and Europe, Kiichiro Urata

In a short press release, Sony Interactive Entertainment has announced the appointment of Kiichiro Urata as Vice President and Head of the Department of Relations with Party Publishers and Developers in Asia. Kiichiro Urata knows this kind of responsibilities, he comes out of a 10-year term at Capcom as CEO of Operations in America and Europe. If it could not prevent the closure of Capcom Vancouver Studio in September 2018, Kiichiro Urata has contributed to Capcom s 8 years of consecutive growth, including the spectacular digital transformation (which accounted for 30% of Capcom s sales in 2013. and 78% in 2020). Before Capcom, Kiichiro Urata has also occupied different key positions at Xbox between 2002 and 2011. The recruitment of Kiichiro Urata by Sony Interactive Entertainment intervenes in a context where the management of PlayStation promised to continue working with the Japanese studios and publishers despite the closure of Japan Studio, who took care of these partnerships, As...