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Best Deathloop Graphics Configurations

This guide will show you the best graphics settings for Deathloop for mid-range game PC. You will have a more fluent experience in the game and could also help you eliminate several performance problems, if you have any, of course.

DEATHLOOP - Graphics Configuration Guide

Arkane Lyon's super ambitious project, after delaying since last year, is finally here. Deathloop is an FPS title of action and adventure published by Bethesda. If you already played the game or saw the progress. It is possible that you have already discovered that Deathloop borrow many aspects of the acclaimed series, Dishonored. That's because, Dishonored is also a product of Arkane Lyon. In fact, the game is based on the same engine as Dishonored.

Deathloop involves two rival murderers, who are trapped in a mysterious temporary cycle on the island of Blackreef, condemned to repeat the same day for eternity. Players can play like Colt, the only possibility to escape is to end the cycle by killing eight key objectives before the day is restarted. Learn from each cycle: Try new roads, gather information and find new weapons and skills. Your main goal is to break the circle.

The game has been released only for PS5 and PC. And while PS5 players enjoy a fluent experience in the game. PC players, on the other hand, face some performance problems. You know, the obvious ones. I mean, I do not blame them. The requirements for running Deathloop without problems are quite ridiculous.

But this is the best of PC games. You do not need expensive hardware to play, as you can modify the game graphics settings you want to play and then get the best performance, even if you do not have a high-end game. platform. Let's look at the guide now:

Graphics Configuration

Screen resolution: 1920 × 1080 (16: 9) Display mode: Full screen (I always recommend the full screen because it does not lose performance)

Monitor: generic PNP Brightness: 12 (personal preference) field of vision: 95 (I found this is good enough) NVIDIA Reflex: Off (Forward, Turn it on it if you have an RTX card) Low latency: deactivated (you do not need this for the mode of a player) V-Sync: deactivated (blocks the game at 60 fps for some reason) Escalation: Disabled (AMD FSR in Deathloop is really bad, in my opinion. More information below) AMD FSR mode: It will not work with Upscaling disabled (If you want AMD FSR, set the scaling at AMD FidelityFX Super Resolution 1.0) . Adaptive resolution, FPS target, Mode: It will not work with the income scale off FPS limiter: 120 (if you do not mind get more than 60 fps, keep it in 60) Texture details: Low (Surprisingly, are only available low and high) Model details: medium (does not affect much performance, anyway, most models do not have many details) Shadow details: Medium (a demanding adjustment. Set it off, if you are using somewhat weaker than the GTX 1060) Water Details: Medium (I did not see any change in performance with this setting in low) Land Details: Medium (Set this low makes the floor look blurred at times) Label details: Medium (I did not see any change in performance with this low setting) Environmental occlusion: quality FidelityFX Cocoa (makes the game look much more clear. FidelityFX Cacao Balanced also works well) Sun Shadows: Simple (no option to turn off this) anti-aliasing after process: temporary (I tried all other options and discovered that this is the best. All other options make the game extremely irregular) TXAA sharpness: 6 Rear processing process: standard (lose performance with FidelityFX CAS) Movement blur of the camera: Off (Please stop using motion blur) Bloom: Yes (Bloom in Deathloop is quite subtle) Depth of field: No (personal preference, you get a slight increase in performance) Lens flash: Yes (Lens flash artifacts deactivated provide better performance, but change is minimal) Light axes: No (you will not notice the difference)

Now, there is a reason why I said that AMD FSR in Deathloop is bad. In my Bloodhunt Graphics Configuration Guide, in fact I recommend that you activate AMD FSR, as it increases the performance of that game by a large margin. Personally, I did not like it because it adds unnecessary sharpness to the game. I do not like my games to look more sharp. AMD FSR in Deathloop, on the other hand, is a completely different story. The upward configuration causes the game to be blurred and makes the textures of the things remotely seen. Yes, you get a good impulse of FPS. But it is almost like playing with a resolution of 720p. Here is the comparison between Deathloop with AMD FSR configured at maximum quality and AMD FSR OFF:

Use AMD FSR only if you are using a really weak GPU and do not care about the images. Then this configuration would be of great help. You will get a good increase in performance.

Specifications of the test system

CPU: Ryzen 5 5600x Graphic processor: ZOTAC RTX 2060 RAM: 16 GB DDR4 3200 MHz Hard Disk: 2 TB 7200 RPM SSD: Blue 1TB WD Monitor resolution: 1920 × 1080 Graphics Controller: NVIDIA Game Ready V471.96 controller

Game And Performance Normally, I try GPU games, such as the GTX 1050TI. But according to the official list of minimum system requirements, you need a GTX 1060 to play Deathloop at 1080p, 30 fps. In the lowest configuration. Although?

Deathloop performance analysis

Normally, what I do is write about the performance of the game in my system and what was my experience. This time, I decided to make a full video about this. Here is Deathloop, running exactly on the same setting previously given, in an RTX 2060 and Ryzen 5 5600x:

I have only played the initial levels until now. Where neither I'm fighting with many people, nor is I using my skills and causing explosions everywhere. But I managed to approach 100 FPS constant, with the configuration given above. As you can see, the game is not seen badly. In fact, I would say that if you have a GTX 1060, you could get many more FPS than 30, in low-half-set configurations.

minimum FPS | Average FPS | FPS maximum --- | --- | --- 81 FPS | 94 FPS | 120 FPS (blocked)

That's all folks!

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